Casino Bookstore :: poker, blackjack, craps, roulette, onling gambling and more

Casino Bookstore about Las Vegas


What is Las Vegas?

Las Vegas is the most populous city in Nevada, United States. The city was founded in the first decade of the 20th century, and is a major vacation, shopping, and gambling destination. In the 2000 census, the city reported a population of 478,434. The Census Bureau's official population estimate as of 2004 was 534,837. Las Vegas has been the county seat of Clark County since its formation in 1909. Recent figures place the population for the Las Vegas metropolitan area, which includes all of Clark County, at around 1,950,000 people (2005 estimate), the fastest growing in the United States.

The name Las Vegas is often applied to the unincorporated areas of Clark County that surround the city, especially the resort areas on and near the Las Vegas Strip. This 4½ mi (7¼ km) stretch of Las Vegas Boulevard is mostly outside the Las Vegas city limits, in the unincorporated town of Paradise.

The center of gambling in the US, Las Vegas is sometimes called Sin City due to the popularity of legalized gambling, availability of alcoholic beverages any time (like all of Nevada), various forms and degrees of adult entertainment, and legalized prostitution in nearby counties (it is illegal, though, in Las Vegas and Clark County; Nevada law prohibits prostitution in counties which have populations greater than 400,000). The nickname favored by local government and promoters of tourism is The Entertainment Capital of the World. The city's glamorous image has made it a popular setting for films and television programs.
(Bringing Down the House: The Inside Story of Six M.I.T. Students Who Took Vegas for Millions)

Bringing Down the House: The Inside Story of Six M.I.T. Students Who Took Vegas for Millions

Ben Mezrich

Free Press, 2003-09-09

Price: $14.00

Keywords: Biographies Memoirs, Entertainment, Gambling, Memoirs, Nonfiction, Puzzles Games, True Accounts, True Crime

Reviews:

Fun, exciting read
This book is an exciting look at how a couple of brilliant minds who, for a time, beat the casinos by combining a phenomonal grasp of math, near-photographic memories, a keen grasp of how high roller tables "typically" look and operate, and a hefty dose of theatrics. A fast and entertaining read, this books explores the weeks of practice that perfected each method - a method that was not card-counting, but simply a brilliant way to use the advantages the casino itself provided. However, making more money in a weekend than most people earn in a lifetime is not a risk-free activity...
This Book Filled With BS
Yeah right....getting hollywood makeup artists and fake ID's just to play 21. You really think it's that easy.

This is the worst money I have ever spent.

easy money for the smart guys...
I have told so many people about this book and it just doesn't get old to tell it again. I have been a gambler for a lot of years and blackjack was really my first experience in casino gambling. Back then I bought several blackjack books and read and studied with the idea that I could make an income playing. Like most players, I never really understood the finer points or the relatively small edge a single player/counter had against the house. This is an enjoyable, fast read that sometimes reads like fiction but enough documentation has been provided to lean toward at least most of the story being true. Anyone who has played and been around blackjack for a long time can remember Ken Huston's "Million Dollar Blackjack" book and the big player stories which are so similar to the ones described here. To assemble a team like in this book is many blackjack players' dream of a lifetime. I couldn't put it down. Whether it is 100% true or not it is still one of the most fun and most enjoyable reads in contemporary gambling literature.
Thrilling story, interesting topic.
MIT and games go way back, with folklore that includes famous "hacks" to the research into how to make computers play games well. That the story of a team who beat blackjack and walked away with millions of dollars of the casinos' money -- all perfectly legally -- originates from MIT seems somehow apropos.

Bringing Down the House is not a tutorial on how to beat the house playing blackjack, but the story of how smart people worked together to play the casinos' game, on their own turf, and win. The narrative benefits greatly from author Ben Mezrich's experience as a novelist, showing how an MIT student went from working part-time in a chemistry lab between classes to playing blackjack with tens of thousands of dollars at stake in a single hand.

Even though the book is not a tutorial, it does discuss in surprising detail the strategy behind counting cards. Much of the work on outsmarting blackjack can be traced back to a 1962 book, Beat the Dealer, where MIT professor Ed Thorp showed that blackjack is a game that can be beaten. The fundamental issue in card counting is that blackjack is a game of continuous probability, which is to say that the result of one hand will have an impact on the probability of the next. In blackjack, if an ace of spades is played, it cannot be played again in the same shoe. (Even in multi-deck shoes, the same is true; a six-deck shoe will simply have six of each card instead of one.) This varies dramatically from a game like craps, where one roll of the dice has no impact on the next roll of the dice.

Card counting is not illegal but casinos don't like it because a card counter is not gambling: he knows that in the long run he will win. This is actually the same position that the house is in with all other games, and even in blackjack where the players are not counting cards. Casinos can't call the police, but they can eject card counters, and tell them that they're not allowed to come back-just like any other private establishment that is otherwise open to the public.

Working in teams, card counters can disguise the fact that they are counting cards. Someone simply watches the table-perhaps even by playing with minimum bets-and makes a gesture to call in a teammate when the odds are good. Through some previously-devised code, smalltalk that goes around the table will pass the count-a number that indicates the probability of favorable cards coming up. Telling the dealer or a random player, "I hope my sister remembers to feed my cat," for example, would tell a teammate who just joined the table that the score is +9 (cats have nine lives). The teammates never regard each other or interact more than two random strangers would. The end result is that the people with the real money only play when the odds are in their favor, then they play big, and win big.

As a solution to a game, card counting interests me. No way could I make a living from playing blackjack, though. My real problem is that even though you can win more money than you lose, as well as cover expenses for such things as travel, you're not really making money. A lot of people have the crazy notion that making money is the same thing as getting paid. I don't share this view: my objective in work is not just to get paid, but to create value. A good exchange of goods or services and money should ultimately create wealth; both buyer and seller are better off at the end of the exchange. This is how economies grow, and how an economy that functions well benefits everyone.

Blackjack is a zero-sum game: for a player to take a dollar, the house must lose a dollar. No value is created in the transaction. (Casinos, of course, will tell you that the reverse is not true: although players as a group lose more than they win, the difference is a premium for provision of a service: entertainment.) If one is going to engage in commerce, it seems more agreeable to my sensibilities to create some real, sustainable value in the process.

All of that said, Bringing Down the House is a thrilling story, presented well, on an interesting theme.
A quick read over a plane ride
Hyperbole and exaggerations are rife in this book. Statistically speaking I cannot comprehend how the author claims that the students won as much money as they did even with their advanced card counting techniques.

It seems like they would have to win 8 out of every 10 hands to make the kind of money they make in a single night. The statistics do not add up.

As a novel this one is real lightweight. Not much character development. At the end of it all we end up with is a hazy stereotype of a bunch of unlikable MIT students who are good at counting cards. I thought there would be more marrow in this bone but unfortunately not.


Please Explore Our
Online Bookstore

© 2006 by Dave Taylor: Content from Amazon and Wikipedia

an Intuitive Systems site